Gamification in software engineering education: A systematic mapping
作者: Manal M. AlhammadAna M. Moreno
作者单位: 1King Saud University, Saudi Arabia
2Universidad Politécnica de Madrid, Spain
刊名: The Journal of Systems & Software, 2018, Vol.141 , pp.131-150
来源数据库: Elsevier Journal
DOI: 10.1016/j.jss.2018.03.065
关键词: GamificationSoftware engineeringEducationSystematic mapping
原始语种摘要: Abstract(#br)The potential of gamification in education is based on the hypothesis that it supports and motivates students and can thus lead to enhanced learning processes and outcomes. Gamification in software engineering (SE) education is in its infancy. However, as SE educators we are particularly interested in understanding how gamification is pollinating our field and the extent to which the above claim is valid in our context. A systematic literature mapping has underscored the difficulty in fully corroborating the above claim because few empirical data are available so far. However, key trends and challenges have been identified. We found that the purpose of applying gamification in the SE field is mostly directly related to improving student engagement and, to a lesser extent, to...
全文获取路径: Elsevier  (合作)
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影响因子:1.135 (2012)

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关键词翻译
关键词翻译
  • engineering 工程
  • claim 权利要求范围
  • mapping 映象
  • systematic 有系统的
  • education 培养
  • software 软件
  • empirical 经验的
  • applying 施加
  • socialization 社会化
  • deciding 判定